Friday, 14 October 2005

Mind of the Machine now Classified by BBFC as a PG



A classic season 1 episode "Mind of the Machine" featuring David Carradine staring as Dr Robert Winchester has finally been certified by the BBFC (on the 14th of october 2005) and now has a PG age rating.

This was a great episode and showed a little more of the back plot introducing winchester as someone who worked with moffet on the airwolf design team.


I would assume it has suffered over the years due to the scene were dr winchester gets shot and is laying on the floor while archangel is talking to hawke.

Tell Hawke To Fly Cold
It's also the episode were they have the airwolf simulator

Arn't You Curios To See Who Is Best - Airwolf Versus Airwolf, Full On Dog Fight
This episode was full of little goodies such as seeing dom remove the panel on the E.D.C.C because the weapons wouldn't deploy and the moment were winchester remotly logs into airwolf and begins looking through the computers menu and seeing features including a history of all the times it was engaged in combat.

Finally legal to allow your child to watch this episode..
even though you've got to still sit their with them.. I believe this episode was initially rated a 12.

Tuesday, 24 May 2005

Airwolf Complete Season 1 (1984) USA DVD 2005





Back of Box:
Keep your eyes to the skies for non-stop action as the complete Season One of Airwolf soars onto dvd for the first time ever!

Jan-Michael Vincent stars as Stringfellow Hawke, a reclusive renegade pilot who's assigned to top-secret missions for the CIA by a mysterious "Archangel" (alex Cord) hawke's weapon of choice is the high-tech battle helicopter of the future. Airwolf Loaded with cutting-edge surveillance equipment and unbelievable firepower. Airwolf takes hawke and his friend Dominic (Ernest Borgnine) around the globe in search of dangerous international spies and criminals. Ride along guest starts Lance LeGault, James Whitmore Jr, Shannen Doherty and David Carradine on all 11 episodes, including the thrilling two-hour pilot of this amazing action-adventure series.



Special Features:
Chapter Points / Episode Summary



Universal released Airwolf Season 1 in the USA first, in May 2005, on two region 1 double sided dvd's, both boxed separately in 2 cases, which were held in a cardboard sleeve, it never got released in the UK on region 2 until 2006.  Sadly the disks being double sided means they had no artwork unlike the Region 2 set which had 4 single sided dvd's. Also the usa region 1 set has a static dvd menu, the region 2 menu has a 3d model animation.  To make up for this though, the region 1 usa release dvd's come with Episode Summary screens (as shown further down this post) which detail the episode and also list its Original Air Date.

Episode List:
                                         Original
 Episode #       Prod #        Air Date     Titles
__________ _________  __________ ___________________

01   1-01          58201       22/Jan/84     Shadow of the Hawke (1)
02   1-02          58276       22/Jan/84     Shadow of the Hawke (2)
03   1-03          58208       28/Jan/84     Daddy's Gone a Hunt'n
04   1-04          58205       04/Feb/84    Bite of the Jackal
05   1-05          58207       11/Feb/84    Proof Through the Night
06   1-06          58209       18/Feb/84    One Way Express
07   1-07          58211       03/Mar/84    Echos From the Past
08   1-08          58218       10/Mar/84    Fight Like a Dove
09   1-09          58216       24/Mar/84    Mad Over Miami
10   1-10          58217       31/Mar/84    And They Are Us
11   1-11          58221       07/Apr/84     Mind of the Machine
12   1-12          58210       14/Apr/84    To Snare a Wolf 


USA Release Came With 2 Boxes In A Cardboard Sleeve
Both Inner Boxes Contain Their Own UPC
2 Double Sided DVD's Featuring NO ArtWork

USA Box Sleeve Back Featuring Wrong Pictures

DVD Main Menu (Static Image, No Animation)
DVD Episode Index DVD Menu
DVD Episode Summary Screen
Scene Access DVD Menu
Language & Subtitles DVD Menu

Other Details:

DVD Release Date: 24/MAY/2005
Aspect Ratio: 4.3 Full Screen 1.33:1
Audio: 2.0 Mono 
Running Time: 592 Mins Approx
Region Code: Region 1 USA NTSC DVD
DVD Count: (2) Two Discs
UPC: 025192776229
ASIN: B0007YMWFK

Cardboard Box Sleeve Has Main UPC
The TWO Individual Boxes Ber Separate UPC Codes



Review by TheWraith517

Wednesday, 18 May 2005

Detonics .45 Combat Master (prop) Hawkes Gun



One of string-fellow hawkes hand guns used in the airwolf tv series was the Detonics .45 Combat Master.

The Detonics Combat Master was the first really small and compact 1911-pattern pistol to be produced in significant numbers.

Law enforcement fell in love with it immediately due to its diminutive size and quality. It received "star quality" when Don Johnson as Sonny Crockett in Miami Vice was seen carrying one in a leg holster in the show.



Far more important than the media exposure was the revolutionary reliability work done inside the pistol.

The Detonics introduced the bulged barrel end so that the pistol did not require a bushing.

It also incorporated double and triple recoil springs. It was the first production 1911-pattern which was throated and ramped for hollowpoints.

The original Detonics pistol, a modified and much smaller version of the Colt Model 1911, made its initial appearance in 1977. Billed as the world’s smallest single-action autoloader chambered for the .45 ACP cartridge, the Detonics was an instant hit with law enforcement officers.



Special Thanks To http://www.modelguns.co.uk For the Information   
(website no longer online)
 

Sunday, 15 June 2003

Bell Helicopter Magazine - Rotorbreeze Vol 52. No. 2 (2003)



This is just the Airwolf section (and companying front cover) If you wish to read the full magazine its on facebook as a PDF here In the Bell 222 Fan-Club Group.

Thursday, 24 January 2002

Q&A with Andrew Probert (2002)

Article by Haakon Kjole



Andrew Probert is mostly known as the guy who designed the Star Trek starship: Enterprise (twice). He still finds himself involved in the Star Trek universe from time to time.

But Andrew has worked on many other projects during his 10 years in Hollywood, including the design of Airwolf! He designed the extra airframe on top of the stock Bell 222, and its weapon system!

To mention some of his other work, we should include Streethawk, Battlestar Galactica, Back to the Future, Splashdance, Disney cartoons, ST: TNG, just to name a few...




1. How did you learn your skill ? When did you get contacted by the Airwolf-crew, and was it because you knew Don Bellisario from Battlestar Galactica ?

I studied industrial design at the Art centre College of Design in Pasadena, Calif. Everything I design is approached as a design problem to be solved as I learned in school. The actual start-date is a little vague after all these years but I think I was put into Airwolf from Universal´s art department, with which I stayed in contact. I only was in contact with Glen Larson, (not Don) when working on B.G. and that was only during the pilot show.

2. Can you tell me about some other "series/movies" you have worked for, and are you still working in Hollywood ?
First of all,...no I´m not working in Hollywood...I´ve escaped. Not from pictures, just Hollywood. I´m always available for design work on a non-union project, especially if it´s in the San Francisco bay area. The other "series/movies" are too many to mention here, but the work I did on them was pretty much the same. That is, usually storyboards, (the illustrator´s stable) pre-production illustrations, and as much design work as I could get away with.

3. Can you sort of describe what you do when you get a job like designing various parts on Airwolf ? How do you start, and do you use computers as well as hand-drawings ?

Hand drawings are always going to be the heart of the designer. Computers are a handy tool when you need to verify it in 3D or maybe modify something, but you must touch your first thoughts.

When I was asked to provide concepts for Airwolf, (and this methodology applies to all projects) I first needed to know just what it was and what it was expected to do. It was a C.I.A. weapon, and its armament needed to be concealed until needed. It was a "Wolf" in sheeps clothing.....which led to my design of its logo. I also designed the show´s title-logo. Anyway, with the chopper needing jet engines, surveillance equipment and a verity of shooting-things, I set about (with my limited understanding of aerodynamics) adding the components onto and into the Bell 222 itself. The studio found a certified shop to make and add the final components to the helicopter. (Unlike another earlier dark blue movie-helicopter) The really nice moment came when David Jones (the primary pilot) jumped out of the Airwolf after its maiden flight, and ran up to Beliisario screaming:, (to be heard over the chopper) "It flies better now than before!" I guess I did something right.

4. Did you contribute in other ways as well on the Airwolf-show ?

Well, besides the graphics mentioned earlier, I designed the flight suits, helmets, the layout of Airwolf´s interior rear compartment, various little things for the Archangel character, and produced some pre-production sketches and a ton of storyboards. I even ended up designing the shooting-crew´s jackets...my first real piece of clothing.

5. Do you have any favourite design ? I would think that the Enterprise from Star Trek is what you are most proud of ?

I have many favourite designs. Most of them, in film, come from the minds of Ron Cobb, Ralph McQuarrie, or Syd Mead. Syd and his real-life design creations are still my biggest inspirations. I enjoy the design work that is in every Braun product, and I still love the Lear jet. My own stuff?.....well, yes, I´m very proud of my "D" Enterprise and I like my long-range shuttle from: ST: tmp too. I´m hoping my best work is yet to be done.

6. On your Airwolf-drawing, we see two rockets on the side of the ADF-pod. Any particular reason for why these were cancelled ? To much of a job to bolt them on, or was it because Airwolf maybe looked "sleeker" without them ?

Those rocket-launchers were designed to hinge out into that firing position. We couldn't actually cut into the body of the helicopter (for structural reasons, everything was bolted on) and the art director made the call to not incorporate them into the miniature, which might indicate that they didn't want to (or couldn't) afford them for the full-size version. The moving items such as the guns and ADF pod were seen moving only on the miniature, then we would cut to the real chopper with the systems already there (or not).

This concluded the Q&A with Andrew Probert

This was the Back Ground Image (on the interview page)


EDITED:
We changed the  222B  into 222 (because it was not a B) and we fixed some typos..